This program is primarily for 1st year and 2nd year undergraduate students who are eager to get a 2-3 year head start on their peers in accelerating the development of their technical and professional skills.

No prior experience is required for most of the projects but there is an assumption that the student candidate thrives on challenges and has the willingness to take ownership of their experience.

Under the Summer-at-Discovery’s Edge (SADE) opportunity, students will:

  • be assigned research opportunities and hands-on experience that will give them a 2-3 year head start over their peers

  • gain real world experience that will strengthen their resume with employable skills

  • create potential professional networking opportunities with other students, mentors, professors, and industry professionals

Some of the projects that our undergraduate students have worked on include, but are not limited to: 

  • Virtual Reality – work on an avatar team to develop virtual reality projects such as our Mission to Mars, etc. VR headsets are not needed.

    • NOTE: all students will begin by participating in a short “Virtual Reality Academy (VRA)” to gain working knowledge familiarity with DLG’s 3D virtual college campus before beginning their selected project.

  • Artificial Intelligence Fundamentals - a very challenging project-based introduction to Artificial Intelligence Fundamentals for students with some computer programming background and experience with college-level mathematics.

  • Telepresence Robotics - for onsite teams, gain hands-on experience with a humanoid robot.

  • Cybersecurity Fundamentals– learn basic cybersecurity and apply it to create a cybersecurity game in virtual world.

  • 3D Printed Drone Engineering – gain experience as an avatar in “drone” engineering design principles.

  • Wearable Technologies – explore wearable technologies for medical, music, fashion or other applications.

NOTE: every project is team-based and so there must be enough students interested in a particular project areas to form a credible team before the project will be assigned. Virtual Reality projects serve as the go-to foundational project — especially for students who are interested in learning or applying programming skills.

Some of these project areas are offered to high school students on their web page but at a beginner-level appropriate for high school students. These project areas are offered to college students here at much higher, more technically demanding levels as senior-capstone-like projects.

From the available options, we selected the OpenSimulator (“OpenSim”) platform, primarily because it is a free and open-source option. All that is needed to connect to our virtual 3D campus is a computer, internet access, and an approved avatar account.

Two tracks are available for some projects — a 5-week Track and the more challenging 10-week Track.

Artificial Intelligence is a project area that is offered as only a 10-week Track while the Virtual Reality is offered as both a 5-week and a 10-week Track.

The application process has opened up for a Feb 24, 2019 deadline - after which we regrettably can not accept late application because of the additional administrative workload it will create which will overload our limited staffing and thus jeopardize the program for those who did beat the deadline.

“A meaningful experience.”

"It was with Discovery Lab - Global (DLG) where I recognized and built my competitive professional skill set. I was given the freedom to go out and solve exciting real problems involving Data Analytics. I worked in teams and was able to act as a leader among my peers, as well as collaborate in small sub teams so that we could make progress on the project at hand. Some of my teammates would later become my best friends. Through the internship I also had to communicate clearly and quickly with those around me.  DLG provided me with a meaningful experience and pushed me to develop a competitive skill set."

— Ethan A.